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	<title>Comments on: &#8220;Inhuman&#8221; Is More Like It</title>
	<atom:link href="http://jaybill.com/2009/02/03/inhuman-is-more-like-it/feed/" rel="self" type="application/rss+xml" />
	<link>http://jaybill.com/2009/02/03/inhuman-is-more-like-it/</link>
	<description>Jaybill McCarthy&#039;s blog.</description>
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		<title>By: TheParthenon</title>
		<link>http://jaybill.com/2009/02/03/inhuman-is-more-like-it/comment-page-1/#comment-335</link>
		<dc:creator>TheParthenon</dc:creator>
		<pubDate>Sun, 08 Feb 2009 08:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://jaybill.com/?p=453#comment-335</guid>
		<description>Going to agree with you (mostly) on this one.  Really huge disappointment tempered by trying it through Gamefly and not spending any Real Dollars on it.

However, Too Human DID give us some absolutely INCREDIBLE interview material in which we can witness Dennis Dyack literally going insane, so, y&#039;know... There&#039;s that.

Does he get his own VH1 Reality Show now?</description>
		<content:encoded><![CDATA[<p>Going to agree with you (mostly) on this one.  Really huge disappointment tempered by trying it through Gamefly and not spending any Real Dollars on it.</p>
<p>However, Too Human DID give us some absolutely INCREDIBLE interview material in which we can witness Dennis Dyack literally going insane, so, y&#8217;know&#8230; There&#8217;s that.</p>
<p>Does he get his own VH1 Reality Show now?</p>
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		<title>By: Jaybill McCarthy</title>
		<link>http://jaybill.com/2009/02/03/inhuman-is-more-like-it/comment-page-1/#comment-332</link>
		<dc:creator>Jaybill McCarthy</dc:creator>
		<pubDate>Wed, 04 Feb 2009 16:06:23 +0000</pubDate>
		<guid isPermaLink="false">http://jaybill.com/?p=453#comment-332</guid>
		<description>@Mike The real shame of it is that it&#039;s obvious that a tremendous amount of work went into creating this. The problem is that it would seem it was all around cramming shit in and not around making a really tight game.</description>
		<content:encoded><![CDATA[<p>@Mike The real shame of it is that it&#8217;s obvious that a tremendous amount of work went into creating this. The problem is that it would seem it was all around cramming shit in and not around making a really tight game.</p>
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		<title>By: Mike</title>
		<link>http://jaybill.com/2009/02/03/inhuman-is-more-like-it/comment-page-1/#comment-331</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 04 Feb 2009 15:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://jaybill.com/?p=453#comment-331</guid>
		<description>Yeah, the tortured development history of this game turned out to be a lot more interesting than the final product.  It was also supposed to be a trilogy, which is kind of adorably naive.

It&#039;s a shame, these guys made Eternal Darkness, which was pretty cool.</description>
		<content:encoded><![CDATA[<p>Yeah, the tortured development history of this game turned out to be a lot more interesting than the final product.  It was also supposed to be a trilogy, which is kind of adorably naive.</p>
<p>It&#8217;s a shame, these guys made Eternal Darkness, which was pretty cool.</p>
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